Katie Salen : Collaboration (& Challenge)

 

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Contributor Bio

Katie Salen
Professor of Media Design, School of Art, Media, and Technology
Katie Salen is Professor of Design and Technology, and Director of the Center for Transformative Media (ctm.parsons.edu) at Parsons the New School for Design. She also runs a non-profit called the Institute of Play that is focused on games and learning, and is co-editor of the International Journal of Learning and Media. Katie is co-author of Rules of Play, a textbook on game design, The Game Design Reader, and editor of The Ecology of Games: Connecting Youth, Games, and Learning, all from MIT Press. Katie worked as an animator on Richard Linklaters critically acclaimed animated feature Waking Life, and co-developed Karaoke Ice, an ice-cream truck turned mobile karaoke unit deployed to collect and curate idiosyncratic performances of tinkle-pop songs. She designs big games, slow games, and game-like experiences for audiences of all types. Katie is lead designer of Quest to Learn (www.Q2L.org), a new 6-12th grade public school that opened in New York City in fall 2009. The school uses a game-based learning model and supports students within an inquiry-based curriculum with questing to learn at its core. She is collaborating with David Birchfield and Mina Glenberg-Johnson at ASU on the design of math, science, and wellness-based games for a mixed reality platform known as SMALLab (smallab.parsons.edu), and was lead designer (with Greg Trefry) of Gamestar Mechanic, an online game designed to teach kids how to design games (www.gamestarmechanic.com).

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Comments

  • Giorgia

    In such a complex world as it is today, I agree with Salen’s awareness of the challenges that collaboration implies. It is of the highest importance to make people understand that collaborations implies overcoming conflicts at first. Collaboration is not the spontaneous result of people getting together.

  • Giorgia

    In such a complex world as it is today, I agree with Salen’s awareness of the challenges that collaboration implies. It is of the highest importance to make people understand that collaborations implies overcoming conflicts at first. Collaboration is not the spontaneous result of people getting together.